[gd_scene load_steps=5 format=2]

[ext_resource path="res://blockshader.shader" type="Shader" id=1]
[ext_resource path="res://Block.gd" type="Script" id=2]

[sub_resource type="CubeMesh" id=1]
size = Vector3( 1, 1, 1 )

[sub_resource type="ShaderMaterial" id=2]
shader = ExtResource( 1 )
shader_param/color = Color( 0.862745, 0.121569, 0.121569, 1 )
shader_param/scale = 113.0

[node name="Block" type="Spatial"]
script = ExtResource( 2 )

[node name="MeshInstance" type="MeshInstance" parent="."]
mesh = SubResource( 1 )
material/0 = SubResource( 2 )
